ºÚÁÏÍø

ISSN: 2165-7904

Journal of Obesity & Weight Loss Therapy
ºÚÁÏÍø

Our Group organises 3000+ Global Events every year across USA, Europe & Asia with support from 1000 more scientific Societies and Publishes 700+ ºÚÁÏÍø Journals which contains over 50000 eminent personalities, reputed scientists as editorial board members.

ºÚÁÏÍø Journals gaining more Readers and Citations
700 Journals and 15,000,000 Readers Each Journal is getting 25,000+ Readers

This Readership is 10 times more when compared to other Subscription Journals (Source: Google Analytics)
Citations : 2297

Indexed In
  • Index Copernicus
  • Google Scholar
  • Open J Gate
  • Genamics JournalSeek
  • Centre for Agriculture and Biosciences International (CABI)
  • RefSeek
  • Hamdard University
  • EBSCO A-Z
  • OCLC- WorldCat
  • SWB online catalog
  • CABI full text
  • Cab direct
  • Publons
  • Geneva Foundation for Medical Education and Research
  • Euro Pub
  • University of Bristol
  • Pubmed
  • ICMJE
Share This Page

The new exercise regime: Active virtual reality games and health

Joint Event on 16th International Conference and Exhibition on Obesity & Weight Management & 17th World Fitness Expo

Marialice Kern

San Francisco State University, USA

Keynote: J Obes Weight Loss Ther

DOI:

Abstract
With the increase in technology, individuals have begun thinking about new ways to increase their physical activity levels. People who are easily bored with conventional modes of exercise have begun looking to incorporation Virtual Reality (VR) into their fitness practices. Some VR games have very low activity levels associated with them, while others have very high levels. How much real exercise can you achieve when playing VR games? If you use your heart rate (HR) as the measure, is that just an indicator of your excitement or fear of the image coming at you, or is it a valid measure of exercise intensity? At San Francisco State University, we have been working with the VR Institute to quantify (through measures of oxygen consumption (VO2) and HR), the level of physical exercise achieved in specific VR games. We have developed a rated system (VRMet) which allows us to compare the caloric expenditure of playing these games to more conventional forms of exercise (i.e., walking, jogging, running, etc.). With this information, individuals can make informed decisions on the use of their time playing VR games and each game�s value to their health practices, as well as their added exercise enjoyment. This presentation will explore the evidence we have collected and where our information may lead VR and health in the future.
Biography

Marialice Kern is a Professor and Department Chair of the Kinesiology Department at San Francisco State University, USA. She has received her PhD from the University of California, Berkeley in 1988 and has been teaching at SFSU for 23 years. She is a Fellow of the American College of Sports Medicine and in 2015; she received the Recognition Award from the Southwest Chapter of the American College of Sports Medicine.

Relevant Topics
International Conferences 2024-25
 
Meet Inspiring Speakers and Experts at our 3000+ Global

Conferences by Country

Medical & Clinical Conferences

Conferences By Subject

Top